/**
 * This file is part of aion-emu <aion-unique.com>.
 *
 *  aion-emu is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-emu is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.network.aion.clientpackets;

import com.aionengine.gameserver.configs.administration.AdminConfig;
import com.aionengine.gameserver.model.gameobjects.VisibleObject;
import com.aionengine.gameserver.model.gameobjects.player.DeniedStatus;
import com.aionengine.gameserver.model.gameobjects.player.Player;
import com.aionengine.gameserver.network.aion.AionClientPacket;
import com.aionengine.gameserver.network.aion.AionConnection.State;
import com.aionengine.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionengine.gameserver.network.aion.serverpackets.SM_VIEW_PLAYER_DETAILS;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

/**
 * @author Avol
 */
public class CM_VIEW_PLAYER_DETAILS extends AionClientPacket {

    private static final Logger log = LoggerFactory.getLogger(CM_VIEW_PLAYER_DETAILS.class);

    private int targetObjectId;

    public CM_VIEW_PLAYER_DETAILS(int opcode, State state, State... restStates) {
        super(opcode, state, restStates);
    }

    /**
     * {@inheritDoc}
     */
    @Override
    protected void readImpl() {
        targetObjectId = readD();
    }

    /**
     * {@inheritDoc}
     */
    @Override
    protected void runImpl() {
        Player player = this.getConnection().getActivePlayer();
        VisibleObject obj = player.getKnownList().getObject(targetObjectId);
        if (obj == null) {
            // probably targetObjectId can be 0
            log.warn("CHECKPOINT: can't show player details for " + targetObjectId);
            return;
        }

        if (obj instanceof Player) {
            Player target = (Player) obj;

            if (!target.getPlayerSettings().isInDeniedStatus(DeniedStatus.VIEW_DETAILS) || player.getAccessLevel() >= AdminConfig.ADMIN_VIEW_DETAILS)
                sendPacket(new SM_VIEW_PLAYER_DETAILS(target.getEquipment().getEquippedItemsWithoutStigma(), target));
            else {
                sendPacket(SM_SYSTEM_MESSAGE.STR_MSG_REJECTED_WATCH(target.getName()));
                return;
            }
        }
    }
}
